Inspiration for this game drew heavily from games such as
Legend of Zelda, Psychonauts, and Beyond Good and Evil.
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However, the fNIR device adds a never-before-seen element to the gameplay. Not only do the traditional hand controls apply to the control of the game, but a special headset actually determines the level of concentration of the user! This input will be used to affect various environmental elements in the game. For example, if the puzzle involves raising platforms to reach higher ground, concentration will cause the platforms to rise up.